[Digital Daily Correspondent Wang Jinhwa] This years domestic game market is in the same mood as last year, when the cloud of made in China was thick. Mobile games from new Chinese companies, which increased sharply last month, are also recording remarkable results. It is said that domestic games are still competitive, but this is actually the story of some powerful companies. Voices related to Chinas Panho (game distribution license) are gradually fading, as well as the game promises made by President-elect Yoon Seok-yeol. There are also voices calling for strict regulation of overseas game companies even in Korea. If you look at the top-selling game chart on the Google Play Store on the 16th, miHoYo Genshin 5th, 37 Mobile Games Heroes Tales 6th, Release Games Rise of Kingdoms 8th, 4399 Korea Miracle Sword The performance of many Chinese mobile games, such as 10th place and 12th place for ULU Games 2X, stands out. If you look at the top 10, Chinese games account for 40% of the Korean market. 2X, a new entry into the rankings, is a mobile multiplayer online role-playing game (MMORPG) that was released on the 10th of last month. On the 27th of last month, it soared to the 7th place in top sales, beating NCsofts Blade Soul 2. This game features fast character growth and free VIP system like Miracle Sword or Heros Tales. Source = The sales ranking of games made in China, which had maintained good results during Google Play, showed a slowdown as Korean game companies introduced several masterpieces. However, recently, it seems to have regained its place or is on the rise. In particular, Mihoyo introduced the 2.5 version update ��When the First Cherry Blossoms Bloom�� in Wonshin last month. As a result, the sales rankings around the world, including Korea, have rebounded significantly, and the atmosphere has continued to rise to this day. This is similar to the first anniversary update in September last year, when it ranked second in Apples App Store sales in the US and first in Japan. If you look at the top 50, ��Blancozon Puzzle of Z 15th ��Haoplay Yes 6 Online 23rd ��Kuka Games Three Kingdoms Strategy Edition 33rd ��Mihoyo Collapse 3rd 35th ��Shouma Yoshin: Gumiho is ranked 37th. Haoplay and Shouma are the companies that released their first games on Google Play in Korea in August and September, respectively, and Blancozon is also a Hong Kong-based Chinese game company that first made its name known through ��The Wealthy: Age of the Rich�� in January of last year. The domestic game industry believes that local game companies are flocking to Korea as the Chinese government tightens regulations. This is because the game characteristics preferred by Chinese and Korean game users are similar. As such, Chinese games are swirling around the world beyond Korea, but there are virtually no domestic laws regulating them. In December 2020, lawmaker Lee Sang-heon (with the Democratic Party) introduced the Entire Amendment to the Game Industry Promotion Act (hereinafter referred to as the Entire Amendment to the Game Act), which included the introduction of a domestic agent designation system to bring overseas game companies out of the blind spot of domestic law. representative proposed. The entire game law amendment bill is currently pending in the National Assembly. On the other hand, there is no alternative to the Chinese version of the game promises made by Yoon Seok-yeol when he was a presidential candidate. Panho is a kind of service license issued by China to games released in its country. The Korean Game Society plans to raise a voice about the inability to issue Korean game editions in China and try to urge the government and game companies to pay attention to it. Wi Jeong-hyeon, president of the Korean Game Society, emphasized, ��The issue of issuance of Chinese editions is essential to public discussion.